GodotSfxr finally works in Godot 4.x (again)!


It has been some time since I was able to work on this little tool, but I was finally able to fix it so now it can be used in Godot 4.x!

On top of that, you can now also use the SfxrAudioStream Resource directly without the custom SfxrStreamPlayer* nodes, so you can use it with any AudioStreamPlayer you want.

It has the same options the old stream players have, you just need to set it to the stream parameter on the player you are using. This way you can use the same audio resource in multiple players with different settings!

Files

GodotSfxr (for Godot 4.x)
External
Sep 18, 2023

Get GodotSfxr

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