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why does this use the 3D visualization in Godot?

nvm: using Node to hold these nodes do that, using Node2D do what I expected to do.

is it possible to make a version that works with Godot 4.0?

I want to do it, but I don’t have the time right now.

please change the values for frequency from 0 to 1 to actual frequencies, either way awesome stuff!

Perhaps, something to create effects, explosions, maybe some pre-sets . . .

A very advanced idea, make something where one can type text, then, make chip - speech, and alter stuff like pitch, treble, bass, mid, etc . . . Sort-of, one types the dialogue, one then gets approximate chip - speech, also settings . . .

System Of A Down - Chop Suey (C64 Cover, SAM, Hokuto Force) - YouTube 

Really like to be able to make the old iconic chip - tune, in Godot, so it runs on the processor . .

A500 Turrican II - Intro - YouTube . .

An example . .

SEGA GENESIS / MEGADRIVE VST FM SYNTH - YouTube . .

Hello, I have a wish . . To make a simple 8-bit or, arcade DAW in Godot, to make live chip - music, even chip - speech . . .

Maybe it could be in the bottom dock, with the debugger . . .

Something, with a piano roll, ability to set curves, for volume, and, add some simple effects . . Sort-of, a simple DAW, and a chance to look at older synths, and make Godot Synth, or perhaps Godot Symphony, it'd have the classic 8-bit sounds, from Sega, perhaps Nintendo, also arcade . . . Be cool, if the music was made live, instead of a .wav, also chip - speech . . .